Oct 25
body trainer, fitness, BodyTrainer, FiTrainer, ITAMI, SegaToys, sega toys, audio, headphones, exercise, headphone, music
Filed under: Portable Audio, Wearables
Remember that Body Trainer headset unveiled by Sega Toys earlier this year? If not, there’s hardly a better time to refresh your memory given that it’s coming to US soil via ITAMI. The rebadged FiTrainer comes equipped with a heart sensor and built-in one-liners to keep you going when your muscles are just dying to return to the couch. ITAMI also has the nerve to claim that “Wii Fit is history, while the FiTrainer is the future.” At any rate, the headset packs a trio of exercise modes — walking, jogging and aerobics — and by utilizing proprietary algorithms and subliminal encouragement from a variety of Pokémons, it tells you exactly how to exercise in order to “achieve maximum results.” We’re only told that the device is “coming soon,” but you can certainly procrastinate signing up to hear more so that you completely avoid ever bringing this nuisance / assistant into your life.
[Via I4U News, thanks Chris]
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Source: Darren Murph
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Oct 22
nintendo wii, wii balance board, balance board, grand-theft-auto-4, grand-theft-auto-iv, projections, michael pachter, GtaIv, Gta4, wii fit, exercise, sales, WiiFit, analyst, grand theft auto IV, grand theft auto 4, wii
Filed under: Gaming, Peripherals
Unafraid to incite elitist gamer geek unrest, respected video game industry analyst Michael Pachter has supported a prediction by GigaOM that Wii Fit will outsell Grand Theft Auto IV this year. Yeah, you read right: the latest entry into what is arguably the biggest hardcore video game franchise around is gonna get whooped by an exercise tool — we’re not shocked, we’re just laughing. GTA4 was dominating at first, but with time interest has waned while Wii Fit and its included Balance Board peripheral have stayed hot despite supply shortages. Nintendo’s hardware-focused strategy seems to be working; the Balance Board install base is approaching 12 million, or roughly 30% of all Wii owners. You can bet it’ll be put to good use in future games and other, less mainstream applications even after folks have given up on losing weight and resigned themselves once more to lifelong loneliness.
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Source: Samuel Axon
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Aug 21
NikePlus, nike plus, running, iphone 3g, run, Iphone3g, fitness, 3gIphone, application, app, fake, nike, 3g iphone, exercise, iphone
Filed under: Cellphones
And to think, we actually believed that Nike and Apple were this close to delivering the long-awaited running application for the iPhone. While it was widely reported that these shots were indeed the real deal, AppleInsider is pointing out a chink in the armor: Cupertino doesn’t offer iPhone developers a programming interface for accessing one’s music, yet this mysterious program clearly showed someone listening to Chris Martin and friends (an unreleased song, evidently) while attempting to make it to 0.02km. The take away? It’s still pretty likely that the two outfits are working to create a fitness program for the App Store, but those screenshots ain’t it.
[Thanks, Michael]
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Source: Darren Murph
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May 15
Can Wii Fit, born of a best-selling gaming console, revolutionize exercise? Five testers weigh in.

Source: By SETH SCHIESEL
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Apr 09
nike plus, fitness, sportband, nike ipod, nike coach, running, exercise, nike, InTheWild, in the wild, pics, pictures, unboxed, unbox, ipod
Filed under: Wearables
Nah, it’s not April 10th just yet (in most of the world, at least), but one particular bloke managed to score one of Nike’s new SportBands at a London marathon exhibition today. The going rate on that side of the pond was £40 ($78), but we wouldn’t mind that dreadful exchange rate too much if you’re curious about eventual US pricing. Nevertheless, feel free to tap the read link to peep the unit fresh out of its packaging, but be forewarned, there aren’t any surprises.
[Thanks, Terry]
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Source: Darren Murph
written by
Mar 27
Filed under: Cellphones
While it doesn’t exactly come as much of a surprise, it seems that Apple has plenty more goodies in mind for the iPhone (and, presumably, the iPod touch), with a recent batch of no less than six patent applications revealing some of its plans to turn the device into what it describes as a “lifestyle companion.” In this case, that rather vague term refers to what is effectively an upgrade to the
Nike+iPod system, with the iPhone’s accelerometer and other built-in capabilities also coming into play in addition to the usual external sensors. It doesn’t stop with workouts, however, with the patent applications also indicating plans for a diet coach of sorts, which could even make use of the iPhone’s camera to scan bar codes on products. Those components would also of course all work together, with the system able to suggest workouts based on your diet and physical condition and vice versa. Of course, these being patent applications, there’s no indication as to when we might actually see such a a system, but it sure seems a good deal more likely than some of Apple’s
other ideas.
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Source: Donald Melanson
written by
Mar 01
SegaToys, sega toys, sega, body trainer, BodyTrainer, headphone, exercise, toy, japanese, toys, headphones, japan
Filed under: Wearables
Oh sure, we’ve seen gadgets used as motivational tools before, but Sega Toys is apparently banking on you not being a hothead. Otherwise, you just might fling its Body Trainer headset from your dome as soon as you hear “please exercise a little bit harder” over your incessant panting. Nevertheless, those with oodles of self-control may actually benefit from having a personal trainer (of sorts) in their ear while working out, and by monitoring the wearer’s heartbeat via a sensor, it can blurt out messages at the appropriate time to help users through their session(s). Reportedly, this nifty exercise buddy is set to launch in Japan this April for ¥5,775 ($54), and while we’ve no idea if this thing is destined for US soil, we can definitely see it being used more so for its musical abilities and less for its steadfast encouragement.
[Via CNET]
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Source: Darren Murph
written by
Dec 22
Filed under: Gaming
Although we’ve seen some interesting uses of the Wii for rehab and exercise — and even seen some positive results — a new study says that so-called “active” gaming is really no more active than simply sitting around. The research — funded by Nintendo’s UK marketing division, ironically enough — compared the calories burned by five gamers playing Wii Sports Boxing, Tennis, and Bowling to the calories burned by the same group simply sitting around playing Project Gotham 3 on the 360. Although Wii Sports definitely burned more calories, it wasn’t very significant: an increase of “less than two percent,” according to the report. Of course, that doesn’t mean that other active games like DDR or even a vigorous Rock Band drumming sesh won’t burn more calories — so don’t give up your gaming-fitness dreams just yet.
[Via Ars Technica; Image courtesy of Nick Cueva]
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Source: Nilay Patel
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